University of York

University of York

Master of Science in Film and Television Production with Sound

The Master of Science in Film and Television Production with Sound in Arts is offered by University of York.

Program Length: 1 YEAR.

Master of Science in Film and Television Production with Sound offered by the University of York

Prepare for a career as a professional sound designer


Study, explore and practise contemporary film and television postproduction with a focus on technical aspects of sound production and design. Enhance your understanding of digital sound design creation and audio for film, television and interactive media.

Their course emphasises a high level of craft skill and creativity, combined with critical thought and collaboration. You'll gain scientific and technical training with hands-on experience of sound design, programme creation and artistic decision-making. 

They'll teach you through a mix of workshops, lectures, screenings and masterclasses led by leading academics and industry professionals. You'll use industry-standard facilities in a vibrant and supportive environment. You'll realise your own creative and technical projects and develop essential professional skills to pursue a career in industry.

On this MSc you will have the opportunity to focus your individual research project on the technologies behind production and postproduction systems. Alternatively, you can focus your individual research project on creative production-oriented work with the MA Film and Television Production with Sound.

Their graduates have pursued careers in film to television companies, as well as furthered their academic studies.

Course content
On this course you'll learn a variety of sound design techniques, including field and production recordings, sound synthesis and processing, editing, mixing and using surround sound. Your understanding of professional production values and aesthetics will be enhanced through technical analysis and critical evaluation. We combine creative and technical work with the contextual analysis of theories and history as well as debates about technique, style and meaning.  

Their focus on group work means that you'll also work on creative and technical collaborative projects with others studying related courses. You'll be set industry-related tasks which will hone your problem-solving skills in an applied setting, and allow you to complete work to professional standards.

We'll ensure that you have a realistic picture of the film and television industries, as well as covering the business aspects of the industry such as the development, financing and distribution of projects. You'll benefit from their regular sessions from visiting industry personnel. Past guests have come from Warner Bros/De Lane Lea, Pinewood Studios Sound, Prime Focus, Molinare and other top companies.

This course will also prepare you for further research in postproduction systems.

Modules
You'll study a total of 180 credits. 90 of these will be through taught modules in the first two terms. You'll then go on to take a further 90 credits as part of an individual project in the third term.

You'll look at digital production and postproduction processes for the creation of commercial film and television programmes, and examine the latest technical and aesthetic workflows for picture and sound. You'll put theory into practice by applying the concepts and techniques covered in lectures with labs on picture and sound techniques. 

You'll study the fundamental theory and practical skills involved in the creation of sound design. You'll explore the technical design and implementation of sound synthesis and sound processing systems, and look at their creative application. You'll have hands-on experience with software packages such as ProTools, Pure Data, Reaktor and Matlab.

We'll introduce you to production and postproduction methods in the field of spatial audio, including multi-channel recording techniques and mixing using different surround sound speaker layouts.  You'll explore common methods and formats employed in the industry (entertainment, broadcast, games industry) as well as be encouraged to push the boundaries of present conventions.  You'll be able to work with their Euphonix System 5 Fusion console, which is found in top audio postproduction facilities worldwide.

Term 1

Digital Production and Postproduction Workflows (20 credits)
Group Projects I (20 credits)

Term 2

In your second term you'll have the opportunity to apply the concepts and techniques presented in the first term. You'll also expand your understanding of the creative process.

Audio Effects Design Lab (10 credits)
Spatial Audio and Surround Sound (10 credits)
The Business of Production and Postproduction (10 credits)
Group Projects II (20 credits)



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